The Nintendo Wii only takes up a fraction of game related injuries.
The American Academy of Pediatric’s found that 696 video game releated injuries occured from 2004 to 2009. 92 of those injuries were found from ‘newer’ forms of entertainment such as the Wii. Injuries more likely to be sustained included shoulders, ankles and feet with bystander injury being the highest with the Wii.
The Wii shows a warning message about safety before games start and they started offering free wii mote covers for better grip. At the launch of the Wii there were many cases of frantic wii-motes flying and hitting people’s TVs.
696 game related injuries between 2004 and 2009 [CVG]
Wii Goldeneye producer Julian Widdows has cast his verdict on the N64 precursor.
Widdows said: “It was a case of saying, ‘OK, what can’t come forwards? What doesn’t stand the test of time?’ The narrative doesn’t really stand the test of time in its purest form; it does feel very ’90s. Daniel Craig’s Bond is now more relevant and contemporary, so we had to bring that up to date.”
Speaking about his own experience of the N64 version, Widdows said “I don’t ever want to tarnish my memory of GoldenEye; I have such amazingly fond memories of it.”
Goldeneye 64 Story ‘Doesn’t Stand Test of Time.’ [CVG]
Sega’s Takashi Lizuka has called Sonic Colours the greatest Sonic game ever.
“This is a similar title to Sonic Adventure 2 Battle, but the similarity comes from the concept – keeping the tempo very fluid. A similar concept applies here. Is it the best since then? We always strive to make the best Sonic game yet. It’s at least on a par with Sonic Adventure Battle 2, and I’m confident it is one of the best Sonic games ever.”
Sonic Adventure Battle 2 was named the best Sonic game in a recent poll.
Sonic Colours ‘is one of the best sonic games ever’. [CVG]
Epic Mickey’s Warren Thomas revealed that the upcoming Epic Mickey game takes influence from certain epic Nintendo giants.
The game pays homage to characters such as Mario and Zelda. Producer Raul Ramirez said: “There are some levels that require a little bit more skill. Having to use Mickey Mouse’s spin move while using double jump to get to the harder to reach areas, as well as simply providing platforms to transverse up and down in-between the worlds.”
It seems that Epic Mickey will be a two pronged affair too.”The classic cartoons are what we’re trying to reference and the classic platformers as well,” Ramirez said.
Epic Mickey will be available in the UK on November 26th.
Epic Mickey platforming ‘stands up to Mario.’ [CVG]
Yoshio Sakamoto has explained why Metroid never made it to the Nintendo 64.
Samus Aran has been on every console apart from the N64 due to Metroid’s co creator not having the confidence to make the move.
“I was actually thinking about the possibility of making a Metroid game for N64 but I felt that I shouldn’t be the one making the game,” Sakamoto said.
It seems that hardware limitations were also a factor. Sakamoto said: “When I held the N64 controller in my hands I just couldn’t imagine how it could be used to move Samus around,” he explained. “So for me it was just too early to personally make a 3D Metroid at that time.”
Sakamoto explains Metroid N64 – no show. [CVG]
Nintendo have released a special controller for UK buyers.
The rare SNES controller can now be purchased for 7000 stars. The stars can be collected via scratch cards in existing Wii games. The controller has previously been available for purchase in Japan but now Nintendo have decided to released it to UK audiences. The controller is just like the original SNES controller.
SNES Wii Controller Comes to UK [CVG]
Nintendo’s biggest and most famous mascot reaches his 25th birthday today (September 13th.)
Mario’s father, Shigeru Miyamoto explains why he thinks Mario is still popular even to this day.
“Stimulated by advancements in technologies, we have always enjoyed creating the Super Mario Bros. games. The series has always taken advantage of the latest technological advancements and is the fruit of creativity of many of my hard-working friends working closely as a team,” said Mario’s creator, Shigeru Miyamoto.
Mario started off as Jumpman where he faced off against Donkey Kong to save the princess. He has gone through many incarnations from Mario Bros on the NES to Super Mario Galaxy 2.
Super Mario is 25 Today [CVG]
A Super Mario collection pack will be released in Japan next month to celebrate the 25th anniversary of Mario Bros.
The game collection is rumoured to be a re-release of Super Mario All Stars. Nintendo have acknowledged the game but will not shed any more light on further details. It will cost 2500 yen and the original game was released in the 90′s compiling of several Mario games. What is known about the upcoming release is that it will contain a booklet with the history of Mario and a CD soundtrack right from Mario’s beginnings to that of Super Mario Galaxy 2.
Super Mario Collection Pack Coming to Japan Next Month [CVG]
Shigeru Miyamoto has expressed interest in creating a brand new character for Nintendo in the coming year.
Speaking at a shareholders meeting, Miyamoto, “It’s about time for a new game character. Perhaps this can be delivered next year.” Nintendo already takes the majority of its success from recognisable characters such as Link, Donkey Kong and of course Mario. It’s relied on these characters that much that there hasn’t been a new character since 2001′s Pikmin for the Gamecube.
If Nintendo were to create a new character, there’s a good chance of success as newer franchises such as Brain Academy or Nintendogs.