Author Archives: Trevor Chan

Resident Evil Archives: Resident Evil Zero [Wii] Review

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Resident Evil Archives: Resident Evil Zero

Developed and published by Capcom, we have the second instalment of the Resident Evil Archives collection. Resident Evil Zero is the prequel to the original game, and it follows the S.T.A.R.S. Bravo Team as they investigate a series of murders outside Raccoon City; prior to the mansion incident.

I am a massive Resident Evil fan; and I’m talking about these old ones as opposed to the recent on-rails shooter variety. They’re not bad, but they don’t come anywhere close to what these old classics have to offer. Love it or hate it, the static camera angles, simple yet charming puzzles, and somewhat restrictive inventory space is what made them so great. It made them challenging. Although I own most of the Resident Evil series on the Gamecube (which obviously can be played on the Wii), a part of me is glad that Capcom has started re-releasing them as it gives newcomers a chance to play them. No-one likes seeing straight ports of old games on new consoles, but since it’s Resident Evil, I’ll let this slide.

The game begins as you board a stationary train that’s out in the middle of nowhere. Once you’re inside, you find that the cabins are filled with dead bodies, and what seem like zombies are wandering up and down intent on eating you alive. The situation seems to get worse as not only are the dead undead, various animals and even people have been mutated and genetically altered by some mysterious virus and you seem to be right in the thick of it.

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Red Steel 2 – Hero Bad Day trailer

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The latest trailer for Red Steel 2, showing things don’t always go as planned for the Hero.

When anything that can go wrong does go wrong, you know it’s going to be bad day. Judging from this latest trailer, courtesy of Ubisoft, that’s exactly the kind of day our Hero is having.

As you can see, the game looks as good as the cut sequences, and the whole thing looks better and better the more we see of it. Currently scheduled for release on 25th March 2010. Get ready!

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Rugby League 3 out in March 2010

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Alternative Software releases a trailer and some new screenshots of its upcoming rugby game on the Nintendo Wii.

You may remember last August, we reported on the announcement that Rugby League 3 was in production for the Wii. Well, now it’s fast approaching its release date and we have some new game details, screenshots, as well as a trailer of the rugby league game for you all to enjoy.

Rugby League 3 will feature over 80 licensed teams from the NRL, Toyota Cup, Super League, UK Championship, UK Championship 1, State of Origin, City vs. Country, and international competitions. 38 stadium arenas will be recreated; from countries such as the UK, France, Australia, and New Zealand.

Click on the thumbnails for larger views.

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Prince of Persia: The Forgotten Sands (new details)

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Ubisoft unveils new details on Prince of Persia: The Forgotten Sands for the Nintendo Wii.

Developed by Ubisoft’s Quebec City Studio, the latest in the Prince of Persia series will be available on pretty much every platform there is, but the Wii version has been “built from the ground up” in order to make the most out of its capabilities. Set within the Sands of Time universe, gamers will once again take on the role of the Prince, this time, in an adventure that sees him mastering powers that transcend both nature and time.

Just before Christmas we posted the initial details surrounding the game, along with the announcement trailer which you can check out here.

Prince of Persia: The Forgotten Sands will feature…

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Overturn: Mecha Wars [WiiWare] Review

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800 Points

800 Points

From developers Studio Zan we have an arena battle game that pits machines against each other in fights to the death. Kind of like Robots Wars, but more enjoyable and without Craig Charles shouting made-up words at you.

There are six tournaments which you can enter with your chosen mech; ranked from easiest to hardest, they are classed as Rookie, Novice, Elite, Ace, Grand, and Master. After choosing which mech you want to use; each with their own distinctive looks and combat statistics, it’s time to get to your smash on! Broadly speaking, the slower mechs will be stronger, the more agile ones will be weaker, with a couple of “all-rounders” thrown in the mix too.

Gameplay’s fairly simple, take on another mech in a one-on-one battle in a closed arena, and fight until the other cannot carry on. Using the Wii Remote/Nunchuk combination, use the control stick to move about and point the Wii Remote on-screen to look around. The Wii Balance Board is also supported. Different weapons are mounted on the mech’s left and right arms, and pressing the Z and B buttons respectively will fire your chosen weapons. A special attack is mapped to the A button which usually requires you to hold it down before releasing to pull off the attack. As well as a health gauge, you also have a balance meter which when empty, will throw you into a wobbly frenzy. To regain your “balance”, you must quickly fit the on-screen fragments back into their corresponding slots. Do this within the time limit and your mech will recover and you’ll be free to continue your battle. Beware, as you can still be under attack during this “recovery phase”.

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Fragile Dreams to launch next month on Wii

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Rising Star Games has announced the release date of Fragile Dreams: Farewell Ruins of the Moon to be 19th March 2010.

This exclusive title to the Nintendo Wii is set in a post-apocalyptic Japan, where gamers take on the role of a young boy named Seta; as he embarks on an adventure in search of survivors. One of the themes in the game is isolation; and as the story unfolds, you’ll have to try and make sense of this desolate world whilst fending off hostile creatures and ghosts.

The game will utilise the Wii’s motion control as the Wii Remote will act as a weapon, as well as a torch. Ghost sounds will also emanate from the Wii Remote’s speaker, further adding to the eerie and mysterious atmosphere. Use it to point at the source of a sound and you’ll be able to use it as a tool to detect key items and locations.

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Wii game sales figures – week ending 13/02/10

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Last week saw three new entries into the weekly sales charts for the Nintendo Wii; compiled by Chart Track. Let’s see what you gamers have been buying.

When Super Monkey Ball: Step & Roll from Sega launched last Friday, it entered straight at #19 which is a promising sign. Karaoke Revolution from Konami entered at #24, and The Princess and The Frog from Disney Interactive Studios debuted at #29.

Nothing has changed at the top of the sales chart; with Wii Sport Resort, New Super Mario Bros. Wii, and Mario Kart Wii are still holding their spots at #1, #2, and #3 respectively. All first-party games, you’ll notice. Mario even makes an appearance at #4; courtesy of Mario & Sonic at the Olympic Winters Games from Sega. This has been the case for the last several months, with Mario Kart Wii having spent 97 weeks so far in the charts.

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Sniper Elite has the Wii in its sights

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Reef Entertainment is set to bring an updated version of Sniper Elite to the Nintendo Wii in the coming months.

Sniper Elite is an action/adventure sniper-simulator set in Berlin, Germany 1945, first released back in 2005 on the Xbox 360 console, PS2, and Windows PC; and Reef Entertainment is bringing it to the Nintendo Wii. Making full use of the Wii’s motion controls, this updated version will contain new levels, and “a raft of additional features”. Also supported is the Wii Zapper.

Peter Rezon (CEO at Reef Entertainment) adds…

“The Nintendo WiiTM platform has been very good for Reef and we will continue to develop innovative and unique games for it. Following on from our recent launches of Free RunningTM & Rogue Trooper: Quartz Zone MassacreTM, we are incorporating features to ensure that Sniper EliteTM will be an essential purchase for all shooter fans.”

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Gormiti: The Lords of Nature! unveiled on Wii/DS

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Konami has unveiled more details on the Gormiti video game adaptation, along with thre trailer, screenshots and game details.

The children’s television show, Gormiti is the basis of Konami’s upcoming video game adaptation, using its characters and locations. Gormiti: The Lords of Nature! recreates the island of Gorm where the “Lords of Earth, Sea, Air and Forest are charged with stopping the evil Magmion from wreaking havoc”.

The action starts as a character called Razzle, while cleaning the library, accidentally knocks some old books into a Portal. These books tumble down to Gorm and land at the feet of Magmion, the evil Lava Gormiti. Magmion reads the book and learns of an old legend which talks about reuniting five sacred amulets which have been scattered across Gorm. Once reunited these amulets allow the holder to open an inter-dimensional portal to Earth! The Lords of Nature need to use all their unique powers to hinder Magmion’s plans and save Earth.

Click on the thumbnails for larger views.

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