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Rockstar: DS More “Natural” Fit

In the latest issue of Nintendo Power, Rockstar boss Dan Houser reveals that the Wii didn’t feel like a “natural” fit for the latest iteration in the GTA series, GTA: Chinatown Wars, currently in development for the Nintendo DS.

“[The Wii] didn’t feel natural to us, I guess. It really was that the DS felt like it had a lot of interesting challenges that would be totally different from what we’d done in the past. The stylus and the chance to use minigames in that way was really interesting and exciting to us, and we thought we could integrate seamlessly between those two modes. And it would be the chance to make something really good on a handheld with our handheld-focused team. That was really why we went that way. We haven’t really done any concrete, major thinking about the Wii, one way or another. They’re sort of separate issues.”

Maybe it could also be due to the shear amount of DS owners around the world, but I guess those truths won’t come out until the game is finally in the stores. I know of at least one gamer who is looking forward to it, and he’s sitting writing this article!

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