| Platform | NES | |
|---|---|---|
| Genre | Action | |
| Publisher | Nintendo | |
| Points | 500 | |
| Rating | 7 / 10 |
Review
Mario must tear everything down, but Foreman Spike won’t let him.
It has old Donkey Kong style graphics, simple sprites and a monotone background. Enemies look like purple blobs, but are easily recognizable. Don’t look at it paused for too long, since the breakable objects slowly flash brighter colors, and it can make someone nauxious.
Only one song can be heard in this game, and that would be the same song for each and every stage. Other than that, there are a handfull of sound effects, but not really worth noting.
We take control of Mario, who must strike the certain objects around the stage in order to complete it. Of course, not only that, he must destroy them in a certain order, which would otherwise cause it to be impossible to complete. All the while dodging animate wrenches, eggplants and fireballs. The good thing about this, is that you can choose whatever stage you wish, and play it as many times as you would like, and there being 100 stages, you’ll have plenty of playability.
Sound aside, this game features plenty of gameplay and fun. Even better, you can create a few of your own levels to challenge your friends.

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