Emergent has announced that New Zealand’s Sidhe Interactive (creators of Gripshift) will be using their Gamebryo Engine for multiple titles including some on the Nintendo Wii. The middleware has been experimented by the development studio around May 2007 and is now underway with live developments. This engine has been remodeled for the Nintendo Wii and was previously used in Elder Scrolls IV: Oblivion.
Sidhe technical director Tyrone McAuley, “Using Gamebryo complements our own investment in scalable, reusable, cross platform technology. Because it integrates easily with our proprietary engine and graphics solutions, we have greater flexibility and more options in how to approach development for a range of titles. Gamebryo is very clean technology that delivers cross-platform tools for next generation consoles without requiring a significant learning curve.”
The two games currently using the middleware are Jackass: The Game for the Playstation 2 and PSP and the other is Wachowski Brothers’ film adaption of Speed Racer which is slated for nearly all major consoles including the Nintendo Wii.
Stick with WiiDS for more news on middlewares and gaming performances.

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