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More Sadness details are out!

“Sadness is an upcoming video game for Nintendo’s Wii by Polish video game developer Nibris. According to Nibris head Piotr Orlovsky, ‘The scenario will have associations with narcolepsy, nyctophobia and paranoid schizophrenia. The scenario will surprise you.’ According to a Nibris press release, the action of Sadness will be placed before World War I in a Slavic country and is only for adult players with strong nerves.” Wikipedia

This game is unique, because the way you play can’t be done on any other console. E.g. If there’s a burglar in your home, you can pick up a shard of glass and slash his throat by swinging the Wii remote. You can use it to aim flashlights and throw ropes etc.

I have faith in Nibris (a new-comer to the market) and I really do hope they expand. Their ideas are unique, and the style of the game seems very different to any other.

Here’s a little something from the magazine “Game Informer”:

10 different endings

Title listed for 2008

Play the role of Maria, who must watch over her son Alexander after they are in a train accident. Alexander is blinded during the accident, so you must protect him. For whatever reason, Alexander begins acting “odd” after the accident.

Alexander’s actions give Maria (the player) hints as you progress through the game.

Utilizing your surrounds is extremely important since Maria doesn’t have an inventory full of weapons.

15 hours of gameplay (roughly)

Thanks to GoNintendo.

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